Using the classic role-playing-game grid of good-to-evil, lawful-to-chaotic, we see how Doctor Who characters past and present align themselves…or fail to be so defined.
With the unraveling of a scarf and the donning of a smart cricket jumper, the Fifth Doctor’s era begins in earnest in the opening story of Season 19.
At long last, our enjoyment of the Fourth Doctor era in our rewatch of “classic” Doctor Who stories comes to a close with the final story of the 18th season.
With more affection for Anthony Ainley than we can reasonably ‘master’, we collectively praise a well-told and well-executed long-game villain payoff.
An immensely detailed storyline is condensed into four episodes that confuse us as much as entertain…and in a few of our opinions, more so.
After a bit of friction between writer and script editor on the balance between gothic imagery and science, the story divides our team on what we find interesting, entertaining, or worth the time investment.
Romana realizes her time with the Doctor is nearing an end, and the divisive character Adric enters the picture in this fan-written Season 18 story.
With seemingly no end to the horrid cactus jokes, we poke at the second story of Season 18 and try to find its refreshing core.
It’s the dawn of both Season 18 and the John Nathan Turner era, and there are few things that we don’t see up-ended in the first story of ‘the new order’.
Having only ten ‘incorrect’ questions to spare, our game panel has to interview a mystery Doctor Who character to figure out their identity.